Cheat

Cheat sheet for downloading

Pile-Up

Submitted by Steven Goldfarb on
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Pile-Up

Pile-Up

The LHC collides bunches (groups of protons), which can result in multiple proton-proton collisions at each crossing. Such additional collisions are called pile-up.

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5

ATLAS Coordinate System

Submitted by Steven Goldfarb on
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ATLAS Coordinate System

ATLAS Coordinate System

The ATLAS coordinate system allows scientists to accurately and consistently describe how particles travel through the detector.

Listing Priority
5

Inside a Collision

Submitted by Steven Goldfarb on
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Inside a Collision

Inside a Collision

Proton collisions at the LHC generate high-energy events, initiating a cascade of processes, such as parton showering and hadronisation, which ultimately produce the particles seen in the ATLAS detector.

Listing Priority
5

Particle decay, lifetime & width

Submitted by Steven Goldfarb on
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Particle Decay, Lifetime & Width

Particle Decay, Lifetime & Width

The lifetime (or equivalently, the width) and the different ways elementary particles can decay are fundamental properties crucial for physicists exploring the boundaries of known physics.

Monte Carlo Simulation

Submitted by Steven Goldfarb on
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Monte Carlo Simulation

Monte Carlo Simulation

Monte Carlo (MC) methods help ATLAS physicists simulate data by generating theoretical collisions based on both known and theorised physics. We use the simulated data to help us understand the detector’s behaviour, optimise algorithms, and identify new physics.

4-Vectors and Particle Mass

Submitted by Steven Goldfarb on
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4-Vectors and Particle Mass

4-Vectors and Particle Mass

Time and space ­coordinates vary depending on the frame of reference in which a collision event is measured. 4-­vectors are tools that can simplify the transformations between frames of reference.